![]() ![]() That reminds me a super-annoying bug: Have you noticed that roughness / normal /. ![]() I'll update you on the progress and any possible workflow changes that might occur. We are currently looking into ways to improve the workflow as a whole. Changing the Current Layer in Rhino and using the Asset Editor 'Apply to Layer / Active Layer' function Selecting the layer name from the drop-down menu The preferred workflow is to only apply materials to layers in the Asset Editor. Note: The V-Ray materials that have appeared in the Rhino list should not be applied to layers from the layer material select menu - this could potentially cause problems!Ģ. You may have also noticed that V-Ray has gotten much faster by default. So far it looks like a Rhino 6 behavior that we'll have to work around. V-Ray Next: Smarter rendering with the New Adaptive Dome Light by Christopher Nichols CG Labs 5 min read V-Ray is getting smarter Since the release of V-Ray 3.0, you may have noticed that many of the updates have made it possible to render better without tweaking settings. This is actually an issue that we're looking into right now. In Rhino 6 this happens if a V-Ray material is applied to a Rhino layer (via the Asset Editor). The V-Ray materials were never supposed to appear in the Rhino materials list (and they don't in Rhino 5.). I just want to clarify things a little here:ġ. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |